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Dan @StayOnYourCouch

Halloween adventures for D&D


Spooky season is here and many of you are looking to bring in some horror to your D&D game. Sure, you could play Curse of Strahd... again, but consider checking out one of these adventures from some great independent creators.


This is not a review. This is a showcase for some great horror adventures. All of the descriptions below were written by the game makers and taken from their product page.



First we have Graveyard Shifting. By Critical Mits

Zombies and idiots and a "Necromancer". Grave robbers working for a necromancer are running out of graves and start looking for easy prey.


ZOMBIES! AND SCIENCE!

Some are simple and then there's a larger minion type battle later on to make it feel more epic! also a VERY BIG BOY zombie to have some fun with.


There's also a flask flinging "Necromancer" scientist. Some interesting takes on magic ranged attacks that aren't actually cast but rather, FLUNG.


Maps, and stat blocks included!

Maps included are a street encounter, an abandoned house, a laboratory cellar, and cant be zombies without a graveyard.

Stat blocks for a mega zombie, a flask-flinging "necromancer" and some graverobbers! with shovels!


Available on the DM's Guild for $2.95

Find Critical Mits on Twitter



Next we have The Pumpkin Rot. By Thogreer

Fallen Sisters, Darkness Caught... Whence Became the Pumpkin Rot. A short, pumpkin-spiced encounter for use in any adventure!


The stage is set for your adventuring party to find a strange pumpkin patch surrounding a small structure, holding dangerous threats within.


The pumpkin-themed location and adversaries are suitable for any general setting, and would be approrpriate anywhere in the Forgotten Realms or Ravenloft.


Four high-definition (4K) battle map image files for table top use, printing, and digital platforms. Includes day and night, with and without grid.


Available on the DM's Guild for $0.99

Find Thogreer on Twitter



Finally we have a bundle of three adventures

Tales of Terror Vol. II By: Joe Morrow

Step into a world of darkness with "Endmost Dawn," an adventure that will test your bravery and ingenuity. The story follows Guth Medship, a craftsman who has contracted vampirism. Trapped in a cage he is sentenced to burn at sunrise. His daughter, Dawn, is imprisoned too. She was sentence for harboring “evil”. She will watch her father burn then meet her fate by starvation.


Your party must find a way to save Guth before sunrise, but time is running out. Along the way, you will face challenging obstacles, dangerous guards, and the constant ticking of the clock. Can you cure vampirism? Can you save Guth at all? What about Dawn? Will she met the same fate as her father? Find out in "Endmost Dawn.”


Looking for an adventure shrouded in mystery and danger? Look no further than Of Serpents and Stone. A temple hidden deep within a dense jungle, where only the trees hold the secrets of its past. Your journey will lead you to a grand stone door adorned with the emblem of snakes, the only entrance to the temple. Discover the fate of three ill-fated adventurers who have already met their demise.


Explore the temple's hidden totems and perhaps uncover the truth about the temple's origins. Will you use this as a standalone adventure or weave its secrets into a larger campaign? The choice is yours. Get ready to embark on an unforgettable journey into the heart of the unknown!


Welcome to "Snarl," an epic adventure that will transport you to a world of tragedy, vengeance, and supernatural powers. In this adventure, you will embark on a journey to uncover the mystery of the cursed silver teeth. A Tiefling named Nemeia was brutally murdered by the town's nobles. She left a curse behind and now a young boy is in peril.


Experience the thrill of the hunt, the danger of the cursed teeth, and the mystery of the werewolf in "Snarl." With a cast of memorable NPCs, an atmospheric setting, and a compelling storyline, this adventure is perfect for any D&D group looking for a thrilling adventure. Will you answer the call?


Available on the DM's Guild for $1.50

Find Joe Morrow On Twitter


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